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The DOSBox Team
---------------
Sjoerd v.d. Berg <harekiet>
Peter Veenstra <qbix79>
Ulf Wohlers <finsterr>
Tommy Fr<46>ssman <fanskapet>
Dean Beeler <canadacow>
Sebastian Strohh<68>cker <c2woody>
Ralf Grillenberger <h-a-l-9000>
nick_without_<> @ users.sourceforge.net

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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
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that any problems introduced by others will not reflect on the original
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Finally, any free program is threatened constantly by software
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program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
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GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
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distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
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except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
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may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
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such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
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either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
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Foundation.
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NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
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TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
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REPAIR OR CORRECTION.
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WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

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Things needed for compilation.
SDL
The Simple DirectMedia Library available at http://www.libsdl.org
The dll distributed with the windows version of DOSBox is slightly
modified. You can find the changes in the sourcepackage of DOSBox
(src/platform/sdl-win32.diff). If you want the patched sourcetree
send us an email. (see README)
Licensed under LGPL
Note that only version 1.2 and its subversions (1.2.8, 1.2.13 etc.)
are currently supported.
Curses (optional)
If you want to enable the debugger you need a curses library.
ncurses should be installed on just about every unix distro.
For win32 get pdcurses at http://pdcurses.sourceforge.net
License: Open source
Libpng (optional)
Needed for the screenshots.
For win32 get libpng from http://gnuwin32.sourceforge.net/packages.html
See http://www.libpng.org/pub/png/ for more details.
License: Open Source
Zlib (optional)
Needed by libpng.
For win32 get libz (rename to zlib) from http://gnuwin32.sourceforge.net/packages.html
See http://www.zlib.net for more details.
License: Open Source
SDL_Net (optional)
For modem/ipx support. Get it from http://www.libsdl.org/projects/SDL_net/
Licensed under LGPL
SDL_Sound
For compressed audio on diskimages. (optional)
This is for cue/bin cdrom images with compressed (mp3/ogg) audio tracks.
Get it from http://icculus.org/SDL_sound
Licenced under LGPL
ALSA_Headers
(optional)
for Alsa support under linux. Part of the linux kernel sources
Licensed under LGPL
If you want compile from the CVS under a unix system, you'll also need
automake (>=1.6), autoconf(>=2.50). Should be available at http://www.gnu.org
For building on unix systems.
If you are building from the cvs run ./autogen.sh first before doing the following.
1. ./configure
2. make
In step 1 you could add the following switches:
--enable-debug
enables the internal debugger. --enable-debug=heavy enables even more
debug options. DOSBox should then be run from a xterm and when the sdl-
window is active press alt-pause to enter the debugger.
--enable-core-inline
enables some memory increasing inlines. This greatly increases
compiletime for maybe a increase in speed.
--disable-fpu
disables the emulated fpu. Although the fpu emulation code isn't
finished and isn't entirely accurate it's advised to leave it on.
--disable-fpu-x86
disables the assembly fpu core. Although relatively new the x86 fpu
core has more accuracy then the regular fpu core.
--disable-dynamic-x86
disables the dynamic x86 specific cpu core. Although it might be
be a bit unstable, it can greatly improve the speed of dosbox on x86
hosts.
Please note that this option on x86 will result in a different
dynamic/recompiling cpu core being compiled then the default.
For more information see the option --disable-dynrec
--disable-dynrec
disables the recompiling cpu core. Currently x86 and x86_64 only.
You can activate this core on x86 by disabling the dynamic-x86 core.
--disable-dynamic-core
disables all dynamic cores. (same effect as
--disable-dynamic-x86 --disable-dynrec)
--disable-opengl
disables OpenGL-support (output mode that can be selected in the
DOSBox configuration file).
--disable-unaligned-memory
disables unaligned memory access.
Check the src subdir for the binary.
NOTE: If capslock and numlock appear to be broken. open
src/ints/bios_keyboard.cpp and go to line 30 and read there how to fix it.
Build instructions for VC++6
Don't use VC++ 6: it creates faulty code in core_normal.cpp
Later Visual Studio versions work fine (vs2003/.net, vs2005, vs2008)

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0.74
- Several small game specific fixes/hacks/support. (Offensive,
Roadhog, GTA installer, Kingdom O' Magic soundcard detection,
Pirate booter, Armored Fist installer)
- Add the S3-specific 640x480 256 color mode. (fixes regression in "Wooden
Ships and Iron Men" and "I Have No Mouth And I Must Scream")
- Fix a stack overflow that could crash DOSBox.
- Add fake microphone input. (fixes Talking Parrot)
- Modify adlib turn off code, so that it doesn't turn off in
cases where the same sound is repeated over and over again.
- Several small fixes to the CDROM audio code. (HOMM2, Redneck
Rampage and others)
- Several improvements to the CDROM emulation code. (fixes Alpha
Storm and GT Racing 97)
- Some small CPU fixes that might fix something.
- Handle opcode 0xff subcode 7 as invalid instruction. (fixes dif-2 & others)
- Some hercules fixes. (Testdrive)
- Improve support for blanked parts that wrap around to the start of
the screen. (fixes Magic Circle demo and Sid&Al)
- Remove old OPL cores as the new ones seem to work very nicely.
- Modify movie recording code so that the movies aren't corrupt when
you exit dosbox without stopping the movie.
- Change RGB3x scaler to look more pretty.
- Improve initial register values compatility of the GUS.
- Added autodetection for Gameblaster. (games can find it now)
- Change render preferences a bit to be more compatible with Windows 7.
- Add DOS fixes to terminate program. (fixes Fortune Teller)
- Add FFREEP. (fixes Trucks)
- Improve FPU ST80 in C mode when writing zero. (fixes Antigok)
- Add special int10 scanline function. (fixes mz700 and probably lots
of games that mess with them)
- Fix scrolling in rarely used video modes. (fixes Orphee)
- Modify game specific hacks a bit so that Kick off 3 works again.
- Lots of fixes to the INT10 video parameter table. (Seven spirits
of ra and others)
- Add VGA blanking in machine=vgaonly. (used by Alien Carnage)
- CGA, PCJr, Tandy: Add video blanking, change display start latch
timing, sync pulse width correction.
- PCJr, Tandy: implement vertical retrace interrupt.
- PCJr, CGA: line-by-line video emulation.
- PCJr: support on-screen change of color modes 4medium to 16low. (used
by Ghostbusters booter)
- Hercules: Add green and amber monochrome support.
- All machines: only update the video timing when needed. (Jungle Hunt,
others that synchronize to the video screen might profit)
- Several small DOS fixes.
- Some UMB related fixes. (The Legacy without UMB)
- Fix version number of DSP for SB 1.5. (fixes a few games)
- Several VGA emulation improvements. (Allertone football manager)
- Some Tandy fixes. (Mech Warrior)
- Small improvements and fixes to the OPL emulation.
- Add low level Tandy DAC emulation.
- Some EMS fixes. (fixes Mortal Kombat and others)
- Change SoundBlaster DSP reset mechanism, add sb irq acknowledge logic.
(fixes stmik-based applications)
- Some interrupt pointer location modifications. (fixes Tinker Tales)
- Some fixes to the BOOT code. (fixes Last Mission)
- Respect write-only file information. (fixes Champions of Zulala)
- Some RTC fix. (fixes Tully Bodine and others)
- Improve mouse emulation to work better with Water World.
- Hopefully fix the translation of the configuration file.
- Speed up and fixes for the recompiler core. (pitfall2 pcjr)
- Change memory start location. (fixes 7th Guest installer)
- Several fixes to the batch file handling. (Shift and
use the typed first %0 instead of the parsed %0)
- Improve file redirection and redirected line ends. (fixes
Phantasmagoria 2 DOS installer)
- Fix compilation with new MAC os X version.
- Add 16C550A FIFO support to the serial port emulation.
- Improve modem emulation to get higher speeds.
- Change default samplerates to 44100, blocksize to 1024 and prebuffer to 20,
so that hopefully certain soundcards produce more fluent sound playback.
- Add some rarely used, but for some games critical flags to
the internal commands.
- Add -userconf flag, so that the userspecific configuration can
easily be used together with -conf configfile.
- Improve internal timing with repeating timers (especially with
the dynamic core).
0.73
- Add two new opl2+opl3 emulators. (better speed, different implementation
approach)
- Improved DRO recording/better file structure.
- Add EGA emulation.
- Add special vga machine mode. Supports more of the exotic tricks like
changing the palette during screen updates, 9x16 fonts etc.
- Added special machine modes for the following svga cards:
- S3
- Paradise
- Tseng
- Fix problems with the vga split line feature.
- Improve vesa emulation.
- Add optional selection of old vesa mode for games that don't work
with certain vesa features.
- Improve video BIOS emulation to behave more like a real bios.
- Fixes for emulated 4bpp graphics modes.
- Fixes to paging system.
- Various fixes and improvements for the recompiling core.
- Add arm backend for the recompiling core.
- Add some mscdex quirks when dealing with files that are exactly 8.3 long.
- Small fixes to batch file handling.
- Small fixes to the XMS memory handling.
- Various fixes for aligned memory on hosts that want it.
- Various improvements to the mouse.
- Fixes and small speed ups to the debugger.
- Fix and improve lot's of compilation problems. (curses detection,
GCC 3.4 and GCC 4.X fixes)
- Added some basic auto keyboard layout handling. (windows only currently)
- Add basic support for evdev keyboard driver.
- Various fixes to the timer. (improve mode 2 timer changes,
implement mode 1, improve gate2 handling)
- Add audio extraction and mci audio support. Should enable CDROM audio
for Vista and adds volume control.
- Improve the directory cache speed a lot, especially with mounting slow
media like network paths.
- Various fixes to the create temporary file call.
- Don't keep batchfiles open during execution. Allows rewriting of the
active batchfile. (menu programs use this trick sometimes)
- Fix problems with filenames with 2 extensions.
- Add some more lowlevel dos tables.
- Fixes to hercules emulation.
- Fix flag handling for special case of ROR.
- Make the batchfile handling in regard to IF more flexible.
- Fixes to scrolling/panning feature.
- Add prefetch queue emulation.
- Make the emulated cpu type selectable. This is mainly the
identification commands and the way paging works.
- Some special EMS functionality added. (OS handles, zero-page handling)
- Improve support for EMS when booting a different OS.
- Improve cdrom speed detection by games.
- Improve stability of cycle guessing code, when there is background
activity.
- Fix various mscdex and cdrom detection schemes.
- Added Coremidi support on Mac OS X.
- Improve support for DOS devices when used to detect the existance
of directories in various ways.
- Add IRQ 2 emulation on VRET. (ega only)
- Added video parameter table and video state functionality.
- Increase default freespace to 250 MB.
- Some fixes to the fat filesystem handling for disk images.
- Some soundblaster fixes and command additions.
- Fix mixer 16bit direct transfers on bigendian hosts.
0.72
- Fixed unitialized variable in joystick. (Fixes crashes on Vista and
Mac OS X)
- Some bugfixes and speedups to the 64 bit recompiling core.
- Fixed sign flag on soundblaster dma transfers (Space Quest 6 intro)
- Fixed a bug in keyboard layout processing code and fixed certain
layouts.
- Fixed Dreamweb.
- Improved speed unlocking when running cycles=max.
- Fixed a crash related to the tab completion in the shell.
- Improved aspect correction code. Should now be like how a real monitor
handles it.
- Fixed a bug in the xms status report code. (Blake Stone 1.0 shareware)
- Added a lot more keyboard layouts.
- Fix crash related to changing the scaler before a screen was created.
- Hopefully fixed compilation on *bsd.
- Enabled auto cpu core selection for recompiling core as well.
- Made the used joystick selectable when 4axis is specified.
- Added some hints for inexperienced DOS users to the shell.
0.71
- Add a new recompiling cpu core, which should be easier to port.
- Add 64 bit version of the recompiling core.
- Add mipsel 32 bit version of the recompiling core.
- Fix a few small problems with FCBs. (fixes Jewels of darkness and
cyrus chess)
- Raise some more exceptions. (fixes vbdos)
- Fix a few problems with the dynamic core. (fixes Inner Words,
Archmimedean Dynasty and others)
- Improve/Fix fallback code for certain graphics cards.
- Fix a few cd audio related bugs.
- Add an undocumented MSCDEX feature. (Fixes Ultimate Domain)
- Fix some pcspeaker mode. (fixes Test Drive and similar games)
- Improve dos keyinput handling. (fixes Wing Commander 3 exit dialog)
- Remove Exit condition on fully nested mode. (fixes some demo)
- Add image file size detection.
- Add/Fix some ansi codes. (fixes PC Larn and certain versions of
infocom games)
- Several general DOS fixes. (fixes nba95, hexit and various other games)
- Add some valid input checks. (fixes 3d body adventure and similar
games)
- Fix digital joystick centering problem.
- Reenable textmode 54 and 55.
- Fix a pelmask problem with univbe 5.0 lite. (fixes Panzer General)
- Fix minor mixer underflow.
- Some general image and bios disk emulation fixes.
- Hopefully fix compilation on BSD and darwin.
- Try using ioctl cdrom access by default if possible.
- Fix some svga detection routine. (fixes Grandest Fleet 2 and Bobby Fischer
Teaches Chess)
- You can now close DOSBox using the status window in win32.
- Add support for NX enabled systems.
- Fix a casting error which only showed with certain compilers. (fixes
various games under mac os x and 64 bit linux)
- Improve timer and add gate 2 support. (fixes various games and
joystick problems)
- Improve mouse. Add undocumented backdoor. (fixes Last half of Darkness,
PC-BLOX and others)
- Add/improve support for ~ and ~username in all commands.
- Fix a font problem with the pcjr/tandy. (fixes personal deskmate 2)
- Change dma routine a bit. (fixes ticks in sound in various games)
- Allow read-only diskimages to be booted. (fixes various booter
games)
- Add basic hidden file support on cdrom images. (fixes Player
Manager 2)
- Add some rarely used functionality to the int10 mode setup. (fixes
WW2 Battles of the South pacific)
- Add ability to force scaler usage.
- Speed up flag generation and make it more 386-like.
- Some colourful feedback in the mapper.
- General code cleanup.
0.70
- Improve register handling and support with XMS.
- Fix some issues with deleting open files.(windows only issue)
- Add dummy LPT1 class. (windows only issue)
- Improve some of the internal dos commands. (choice, copy and shift)
- Improve ROM area. (for games that use it for random numbers or
overwrite it as some sort of detection thing)
- Improve compatibility of dynamic core by making it handle certain
pagefaults earlier.
- Move internal dos tables around so we have more umb memory.
- Add some dos tables.
- Dynamic core supports io exceptions.
- Move some interrupt handlers to XT Bios locations.
- Add a dynamic fpu on x86.
- Improve fpu on non-x86.
- Trapflag gets strict priority over hardware IRQs.
- Trapflag support for the dynamic core.
- Add dummy TRx handling.
- Fix a few rarely used character functions.
- Improve auto cycle guessing code.
- Improve and extend the joystick support.
- Add autofire support.
- Improve the mapper so you can map keys to the joystick and vice versa.
- A few game specific video card fixes.
- Fix some 64 bit cpu bugs.
- Add support for certain cdrom detection schemes.
- Improve HSG/Red Book support.
- Improve MSCDEX.
- Improve dynamic core support under intel macs.
- Add basic support for clipper programs.
- Add support for different keyboard layouts.
- Add auto core guessing.
- Fix a few flags bugs.
- Fix a few small cpu bugs.
- Improve soundblaster detection rate by various programs.
- Improve EMS emulation. (allow mapping of non standard regions)
- Improve keyboard input codes on various OS-es.
- Fix problems with filenames having stackdata in them.
- Changed a few basic operations in DOSBox so they take emulated time.
- Improve dos ioctl functions.
- Extend cpu core so they are capable of detecting and raising a few
more exception types.
- Improve DOS functions when dealing with virtual drive.
- Improve FAT drives.
- Better handling of volume-labels in file functions.
- Image disk cycling capability. (prompt)
- Try to reduce the impact of using an analog joystick.
- Several measures to avoid code invalidation on certain types
of self modification in the dynamic core.
- Add dynamic core memory function inlining.
- A few small mouse improvements. (some games are using things they
shouldn't)
- Add nullmodem emulation.(h-a-l-9000)
- Some small cga and hercules fixes.
- Add more scalers (hq2x/hq3x/sai). (Kronuz)
- Change configuration file loading support. It now supports
multiple configuration files.
- Make dynamic core capable of running some win32s programs.
- Fix and add some rare soundblaster modes. (Srecko)
- Better soundblaster mixer controls. (Srecko)
- Make soundblaster installation under windows much easier.
- Add device control channel handling.
- GEMMIS support (ems under windows).
- Support more colours in win 3. (vasyl)
- Don't show unmounted drives in windows filemanager.
- Fix some bugs in the int13 handler.
- Simulate some side-effects of bios interrupt handlers on flags.
- Add IPX functions needed by netbios.
- Make ports take emulated time.
- Tabcompletion is now aware of the CD command.
- Add suppport for the dac pel mask.
- Fixes to hercules emulation, better detection and bank switching.
- Fixes to tandy emulation, 640x200x16 mode and different sizes bank.
- EGA/VGA memory changes detection for faster rendering.
- Gus 16 bit fixes.
- Many timer improvements.
- Some pcjr fixes.
- Some booter fixes.
- Many small fixes.
0.65
- Fixed FAT writing.
- Added some more missing DOS functions.
- Improved PIC so that it actually honours irq 2/9.
- Improved intelligent MPU-401 mode so that more games work with it.
- Some mouse fixes.
- Changed DMA transfers a bit so they bypass the paging tables.
- Added S3 XGA functionality.
- Improved paging so that read and write faults are handled differently.
- Rewrote exception handling a bit (no exception 0x0B with dos4gw anymore).
- Added IO exceptions in all but the dynamic core.
- Some ems improvements.
- Added midi-device selection code for the windows hosts.
- Fix crashes/segfaults related to the disabling of the pcspeaker.
- Added some more FILES=XX detection tricks.
- Fixed some vga detection schemes.
- Fixed screenshot corruption when using -noconsole in a read-only directory.
- Fix wrong scaled screenshots.
- Added some hidden file functions when using diskimages. (helps with cdrom
detection schemes)
- Fixed a bug in the mixer code, that muted the music in certain games.
- Added an assembly fpu core.
- Made the shell more flexible for batch files.
- Check for unaligned memory acces fixes hangups on ARM processors.
- Some 64 bit fixes.
- Added code to change configuration at runtime.
- Improved ADPCM emulation.
- Fixed a few cpu instructions.
- Always report vesa 2.0 and fix some colour issues with vesa games.
- Fix video mode 0x06 and 0x0a.
- Improvements to the joystick emulation. 4 buttons are supported as well.
- Add VCPI emulation for Origin games.
- Fixed a lot of things in the boot code. Most booters work now.
- Lots of improvements to the IPX emulation.
- Rewritten modem emulation. Should work with more games.
- Improvements to the dos memory managment routines.
- Add UMB (upper memory blocks) support.
- Emulate the pause key.
- Improve Composite CGA mode emulation.
- Lots of vga compatibility changes.
- Improved support for chained video modes.
- Improved mode and palette handling in cga modes.
- Mount accepts ~ now.
- Added a few of the EGA RIL functions.
- Added TandyDAC emulation.
- OS/2 support.
- Improved and speed up the dynamic cpu core.
- Fix some errors in the CD-ROM emulation layer.
- Added an automatic work-around for some graphics chipsets.
- Add PCjr support.
- Allow mousedriver to be replaced. Fixes a few games that come with their
own (internal) driver.
- Improved dynamic cpu core so it can handle pagefaults and some obscure
types of self-modifying code.
- Added -noautoexec switch to skip the contents of [autoexec] in the
configuration file.
- Improved v86 mode emulation (mainly for Strike Commander).
- Improved timer behavior.
- Improved extended keyboard support.
- Enhanced and added several DOS tables.
- Made core_full endian safe.
- Made pagefaults endian safe.
- Add support for moviecapturing
- Add support for 15/16/32 bit videomodes.
- Add some more VESA modi (4 bit).
- Add 1024x768 output.
- Changed screenrendering so it only draws changes to the screen.
- Allow remapping of the EMS page when the dma transfer was started from
the page frame
- Made EMS and DMA work together when playing from a mapped memory page.
- Renamed several configuration options, so that they are unique.
- Merged mpu and intelligent into one option.
- Merged fullfixed and fullresolution.
- Extended keys should be handled better.
- F11 and F12 work.
- Compilation fixes for various platforms.
- Fix a few crashes when giving bad input.
- Removed interp2x and added few new scalers.
- Reintroduce the lockfree mouse. (autolock=false)
- Add a larger cache for the dynamic cpu core.
- Improved soundblaster DSP, so it gets detected by creative tools.
- Lots of bugfixes.
- Even more bugfixes.
0.63
- Fixed crash with keymapper (ctrl-f1) and output=surface.
- Added unmounting.
- Fixed multiple issues with drive labels.
- Fixed most if not all FILES=XX problems.
- Added redirection in the shell.
- Fixed crashes with subst.
- Fixed multiple crashes with the drive images support.
- Added a missing fpu instruction.
- Fixed some cpu and fpu instructions.
- Fixed a small bug related to font loading.
- Rewrote the devices support.
- Added capslock/numlock checks on startup.
- Fixed wave writing.
- A few internal DOS fixes.
- Timer fixes for the hybrid loader.
- Some small soundblaster fixes.
- The drive cache can now be cleared by a keycombo. (CTRL-F4)
- A few keyboard fixes.
- Compilation fixes on various platforms.
- Quite some debugger improvements.
- Fixed dir only showing files after the first run on cdrom drives.
- Added some cdrom detection checks.
- Enabled insert in the shell. (Easier editing of commands)
- Changed order in which executables appear with tab-completion.
- Fixed some issues with raw opl recording and using a slightly different
format
0.62
- Added blinking support in the shell and some color fixes.
- Fixed commandline parsing when .bat files involved (fixes -exit)
- Fixed issues with tabs in commandline not being processed correctly.
- Cleaned/improved shutdown sequence.
- Added some more bios functions (wait and delay functions).
- Made our XMS driver conform the specs better. (c2woody)
- Added support for some more ems functions.
- Added intelligent mpu401 emulation. (Srecko)
- Added soundblaster 16 emulation.
- Rewrote GUS emulation to sound more authentic.
- Improved pc speaker emulation.
- Added an internal (programmable) mixer.
- Added support a few soundblaster/adlib detection routines.
- Fixed lot's of bugs related to DMA transfers.
- Added interpolating prebuffering mixer routines.
- Added recording of OPL commands and raw midi.
- Fixed some bugs with the wave recording.
- Changed sensitivity settings of the mouse.
- Added ps2 mouse-emulation in bios interrupts (c2woody).
- Fixed some bugs with mouse emulation limits.
- Fixed a bug with an unterminated string in the drivelabel.
- Changed file search routines a bit to be more compatible.
- Added support for attribute-searching with fcb's.
- Added basic SDA.
- Added TPA and DIB.
- Added Lot's of missing dos tables (c2woody).
- Changed psp and dta functions to use dta.
- Returned filename in ds:dx in create-random-file (c2woody).
- Fixed a bug with date and time used on open files.
- Some mscdex fixes.
- Added the -version switch, which makes dosbox report its version.
- Added a keymapper.
- Added basic IPX emulation.
- Added cdrom iso support and floppy images support.
- Added the possibity to boot another dos version.
- Added Serial passthrough support (win32 only).
- Added the possibility to pause dosbox.
- Changed OpenGL so that it is initialized only when used.
- Make dosbox run at higher priority when active and lower when inactive.
- Added direct draw output support (win32 only).
- Added current running program to title bar.
- Rewrote video emulation to support new scalers.
- Added new graphics scalers like advmame3x,tv2x.
- Added a support for a few anti-debugger tricks.
- Improved the handling of the tab-key.
- Improved support for the numeric keyboard.
- Fixed a few cpu opcodes.
- Added cpu core simple (for lowerend machines)
- Fixed some nasty bugs in the dynamic cpu core.
- Added a few (rarely used) fpu opcodes.
- Fixed various issues with GCC 3.4.
- Many internal timer improvements (PIT and PIC).
- Added some more PIC commands (c2woody).
- Added BCD counting to the timers.
- Fix some vesa functions.
- Add some basic support for 132x25 and 132x45 textmodes.
- Improved Tandy emulation a lot.
- Lowered cpu usage when dosbox is idle.
- Allow virtualisation of some basic IO-ports (c2woody).
0.61
- Added a beta dynamic cpu for x86 hosts (very unstable)
- Added opengl and hardware overlay display output
- Rewrote the vga screen updates to go in lines
- Added paging and v86 support to cpu emulation
- Added a config option to simulate a certain type of machine
- Added hercules graphics emulation
- Made CGA/TANDY modes more compatible
- Updated textmode drawing routines to support blinking colors
- Fixed VESA set page function that was documented wrong
- Fixed some wrongly emulated cpu opcodes.
- improved exception handling
- debugger: fixes; logging of gdt,lgt,idt, new commands(Fizzban)
- fixed some mscdex issues (drive letter header error, added get directory entry)
- added/fixed some bios funcs
- added some rarely used xms functions (thanks c2woody!)
- implemented GUS emulation
- Added 16-bit DMA support (for GUS and eventually SB16)
- Fixed many small bugs in filehandling routines
- Many small FPU fixes (c2woody/Fizzban)
- Some keyboard improvements (pharlab games)
- Some Timer and cmos/rtc fixes (Mirek/Srecko/Others)
- Lot's of mouse fixes (Help from various people)
- Enabled internal modem
- Made the DOS parsing routines a bit more flexible
- Added Subst (Srecko)
- Added cdrom ioctl support for linux (prompt)
- Many internal DOS fixes: memory/files/datastructures.
- Got some help from c2woody in allowing more than 1 irq being served
- Disabled DPMI (not needed anymore. DOSBox handles almost every extender)
- Search configfile in $HOME directory if none present in current directory
- Added another way to switch to protected mode. (Thanks Morten Eriksen!)
- Fixed some odd badly documented behaviour with PSP/DTA
- Added some warnings on opening of readonly files in writemode(DOS default).
- Many shell enhanchements
- Fixed a win32 specific bug dealing with filenames starting with a "."
- Fixed some bugs with the directory structure: not found/can't save errors
0.60
- rewrote memory system for future paging support
- fixed several EMS and XMS bugs and rewrite for new memory system
- added some support for tandy video modes
- added MAME Tandy 3 voice emulation
- added MAME CMS/GameBlaster emulation
- added serial port emulation with virtual tcp/ip modem (somewhat buggy)
- sound blaster emulation is now sb pro 2.0 compatible
- added basic support for 32-bit protected mode
- VGA now tries to emulate an S3 Trio 64 card with 2 MB
- VESA 2.0 support for some 256 color modes
- rewrote large piece of video bios code for better compatibility
- added support for the not inheritance flags.
- created functions for creating child psp.
- updated errorcodes of findfirst (thanks Mirek!)
- rewrote loggingsystem to generate less warnings
- added dos protected mode interface (dpmi)
- added cdrom label support
- improved cdrom audio playing
- fixed and improved directory cache
- debugger shows selector- and cpu mode info
- added SELINFO (selector information) command to debugger
- added reference counting for dos files
- added tab-completion
- added basic fpu support.
- fixed several bugs with case sensitive filesystems.
- added more shell commands and improved their behaviour.
- mouse improvements.
- real time clock improvements.
- DMA fixes.
- Improved .BAT file support.
0.58
- fixed date and time issues with fcbs
- added more commands to the internal Shell
- corrected config system when a old configfile was used
- fixed cga put and get pixel
- fixed some vga register getting reset to wrong values
- improved support for foreign keyboards
- improved joystick support
- made dosbox multithreaded again
- lot's of soundblaster fixes
- dma fixes
- cdrom support
- midi support
- added scale2x
- reenabled screenshot support
- joystick support fixes
- mouse improvements
- support for writing wavefiles
- added directory cache and longfilename support (longfilenames will be mangled)
- mouse fixes
0.57
- added support for command /C
- fixed all fcb-write functions
- fixed fcb-parseline
- added debugger under linux/freebsd
- added debugger memory breakpoints and autolog function (heavy debug)
- added loadfix.com program that eats up memory (default 64kb)
Usage : loadfix [-option] [programname] [parameters]...
Example: loadfix mm2 (Allocates 64kb and starts executable mm2)
loadfix -32 mm2 (Allocates 32kb and starts executable mm2)
loadfix -128 (Allocates 128kb)
loadfix -f (frees all previous allocated memory)
- added echoing of characters for input function
- added support for backspace for input function
- added partial support for int10:01 set cursortype
- fixed most of the problems/bugs with character input.
- fixed allocationinfo call.(darksun series)
- improved dos support for non-existant functions
- Split screen support
- prefix 66 67 support
- rewrote timingscheme so 1000 hz timers don't cause problems anymore
- update adlib emulation
- fixed some isues with the mouse (double clicks and visible when it shouldn't be)
- improved mouse behaviour (mickey/pixel rate) and detection routines.
- basic ansi.sys support
- Disney sound system emulation
- rewrote upcase/lowcase functions so they work fine with gcc3.2
- SHELL: added rename and delete
- added support for command /C. Fixed crashes in the shell
- fixed various bugs when exiting dosbox
- fixed a bug in XMS
- fixed a bug with the joystick when pressing a button
- create nicer configfiles.
- bios_disk function improved.
- trapflag support
- improved vertical retrace timing.
- PIT Timer improvements and many bug fixes
- Many many bug fixes to the DOS subsystem
- Support for memory allocation strategy
- rewrote cpu mainloop to act more like a real cpu
0.56
- added support for a configclass/configfile
- added support for writing out the configclass into a configfile
- removed the language file and made it internal
- added support for writing the language file (will override the internal one)
- improved mousesupport
- updated readme
- support for screenshots
- some cpu-bug fixes
- dma changes
- Real Sound support
- EMM fixes and new functions.
- VGA fixes
- new wildcompare
- support for size and disktype at mount.
- added new debugger functionalities: start/trace into INTs, write processor status log,
step over rep and loop instructions, breakpoint support without using INT 03 (heavy debugging switch)
- Added more cpu instructions and changed the string operations.
- Added classes for most of the internal dos structures.
- Rewrote most of the fcb calls to use normal dos calls.
0.55
- fixed the errors/warnings in prefix_66.h and prefix_66_of.h (decimal too large becomming unsigned).
- fixed compilation error on FreeBSD when #disable_joystick was defined
- int10_writechar has been updated to move the cursor position.
- changed the basedir routines to use the current working dir instead of argv[0]. This will fix and brake things :)
- illegal command, now displays the command
- wildcmp updated to be case insensitive
- added fcb:open,close,findfirst, findnext.
- fixed rename in drive_local
- added new features to the debugger: breakpoint support / data view / command line
- partial support of list of lists (dos info block)
- full emm 3.2 support
- partial emm 4.0 support
- fixes to graphics core fonts (text in sierra games is now correct)
- improved support for user mousehandlers
- fixed EGA graphics
- fixed VGA graphics
- fixed write with size 0
- changed memory management.
- fixed and cleaned up the cpu flags.
- changed interrupt handler.
- speeded up the graphics.
- speeded up the cpu-core
- changed dma
- improved dma streams from emm memory
- added some cga videomodes
- added more funtions to the keyboard handler
0.50:
-added F3 to repeat the last typed command.
-made it possible to change the shellmessages(dosshell). so
you can costumize it.(dosbox.lang)
-changed cpu core.
-Fixed a lot of errors with the keyboard: shift-f1 and
alt-f1 now works.
-Fixed some division errors.
-made a plugin system.
-added a lot of real 386 mode instructions.
-made it possible to resize the screen.
-Mayor source cleanup/reorganisation.
-Complete rewrite of the graphics routines. Should make it
possible to implement more fancy things like 2xsai,interpolation.
-changed the sound playback.
-Changed the vga drawing to only draw on memory changes, instead
of drawing an entire frame.
-fixes to the soundblaster/dma code should be able to play 4-bit
adpcm compressed sounds.
-added the correct time to dir.
-bugfixes to batch-file handling.
-Lot's of small bugfixes.(Dune1&2,wolf3d, many more).
-Released the source.

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@@ -0,0 +1,29 @@
We would like to thank:
Vlad R. of the vdmsound project for excellent sound blaster info.
Tatsuyuki Satoh of the Mame Team for making an excellent FM emulator.
Jarek Burczynski for the new OPL3 emulator.
Ken Silverman for his work on an OPL2 emulator.
The Bochs and DOSemu projects which I used for information.
FreeDOS for ideas in making my shell.
Pierre-Yves G<>rardy for hosting the old Beta Board.
Colin Snover for hosting our forum.
Sourceforge for hosting our homepage and other development tools.
Mirek Luza, for his moderation of the forums.
eL_Pusher, DosFreak and MiniMax for their moderation of VOGONS forum.
crazyc, gulikoza, M-HT for their work on the dynrec core.
Jantien for the version management.
Shawn, Johannes and Marcus for creating the MAC OS X version.
Jochen for creating the OS/2 version.
Ido Beeri for the icon.
ripsaw8080 for his hard debugging work.
GOG Team for the splash screen.
All the people who submitted a bug.
The Beta Testers.

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@@ -0,0 +1,35 @@
Starting with version 0.65, DOSBox allows you to create movies out of screen
output.
To record a movie, you have to press CTRL-ALT-F5.
To stop/end the recording, you have to press CTRL-ALT-F5 again.
To play the recorded movie, you need a movie player which can handle the
ZMBV codec. MS Windows users can find this codec in the start menu entry of
DOSBox. Users of Linux and other OSes should look for a movie player that
uses the ffmpeg libary (you may need to update or ask your distribution to
upgrade).
FAQ:
Q: During the display of the movies the sound is lagging.
A: Check your display properties to see whether your refresh rate is set to
at least 70 hz. Try playing the movie in virtualdub (http://virtualdub.sf.net)
Q: Why does the resulting movie consist of multiple files?
A: Each time the game changes resolution, DOSBox creates a new movie file,
because a movie file can only contain one resolution.
Q: Can I set the cycles higher than my PC can handle during recording?
A: Yes. During recording, the game might play slowly and stuttering, but the
resulting movie should play at the intended speed and have no stuttering.
Q: CTRL-ALT-F5 switches to the console under linux.
A: 1. Start DOSBox like this: dosbox -startmapper
2. Click on Video, click on Add
3. Press the key you want (for example scroll lock or printscreen)
4. Click exit.
5. You can make movies by pressing scroll lock or whichever key you
selected.
Q: The colours are wrong and I'm using 64 bit windows
A: Look here: http://vogons.zetafleet.com/viewtopic.php?t=12133

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@@ -0,0 +1,105 @@
[Version]
Signature="$CHICAGO$"
Provider=%ZMBV_PUBLISHER%
Class=MEDIA
[DefaultInstall]
CopyFiles=ZMBV.Files.Inf,ZMBV.Files.Dll
AddReg=ZMBV.Reg9x
UpdateInis=ZMBV.INIs
[DefaultInstall.ntx86]
CopyFiles=ZMBV.Files.Inf,ZMBV.Files.Dll
AddReg=ZMBV.RegNTx86
UpdateInis=ZMBV.INIs
[DefaultInstall.ntamd64]
CopyFiles=ZMBV.Files.Inf,ZMBV.Files.Dll.NTamd64
AddReg=ZMBV.RegNTamd64
UpdateInis=ZMBV.INIs
[DefaultUnInstall]
DelFiles=ZMBV.Files.Dll,ZMBV.Files.Inf,ZMBV.Files.Ini
DelReg=ZMBV.Reg9x
UpdateInis=ZMBV.INIs.Del
[DefaultUnInstall.ntx86]
DelFiles=ZMBV.Files.Dll,ZMBV.Files.Inf,ZMBV.Files.Ini
DelReg=ZMBV.RegNTx86
UpdateInis=ZMBV.INIs.Del
[DefaultUnInstall.ntamd64]
DelFiles=ZMBV.Files.Dll.NTamd64,ZMBV.Files.Inf,ZMBV.Files.Ini
DelReg=ZMBV.RegNTamd64
UpdateInis=ZMBV.INIs.Del
[SourceDisksNames]
1="Zip Motion Block Video codec","",1
[SourceDisksFiles]
ZMBV.INF=1
[DestinationDirs]
ZMBV.Files.Inf=17
ZMBV.Files.Dll=11
ZMBV.Files.Dll.NTamd64=10,SysWOW64
ZMBV.Files.Ini=25
[ZMBV.Files.Inf]
zmbv.inf
[ZMBV.Files.Dll]
zmbv.dll
[ZMBV.Files.Dll.NTamd64]
zmbv.dll
[ZMBV.Files.Ini]
zmbv.ini
[ZMBV.Reg9x]
HKLM,SYSTEM\CurrentControlSet\Control\MediaResources\icm\VIDC.ZMBV,Description,,"%ZMBV_DISPLAY_NAME%"
HKLM,SYSTEM\CurrentControlSet\Control\MediaResources\icm\VIDC.ZMBV,Driver,,"zmbv.dll"
HKLM,SYSTEM\CurrentControlSet\Control\MediaResources\icm\VIDC.ZMBV,FriendlyName,,"%ZMBV_DISPLAY_NAME%"
HKLM,Software\Microsoft\Windows\CurrentVersion\Uninstall\ZMBV
HKLM,Software\Microsoft\Windows\CurrentVersion\Uninstall\ZMBV,DisplayName,,"%ZMBV_UNINST_DISPLAY_NAME%"
HKLM,Software\Microsoft\Windows\CurrentVersion\Uninstall\ZMBV,UninstallString,,"rundll.exe setupx.dll,InstallHinfSection DefaultUninstall 132 %17%\ZMBV.INF"
[ZMBV.RegNTx86]
HKLM,SOFTWARE\Microsoft\Windows NT\CurrentVersion\drivers.desc,zmbv.dll,,"%ZMBV_DISPLAY_NAME%"
HKLM,SOFTWARE\Microsoft\Windows NT\CurrentVersion\drivers32,vidc.zmbv,,zmbv.dll
HKLM,SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\ZMBV
HKLM,SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\ZMBV,DisplayName,,"%ZMBV_UNINST_DISPLAY_NAME%"
HKLM,SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\ZMBV,Publisher,,"%ZMBV_PUBLISHER%"
HKLM,SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\ZMBV,URLInfoAbout,,"%ZMBV_URL_HOMEPAGE%"
HKLM,SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\ZMBV,NoRepair,0x10001,01,00,00,00
HKLM,SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\ZMBV,NoModify,0x10001,01,00,00,00
HKLM,SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\ZMBV,UninstallString,,"rundll32.exe setupapi,InstallHinfSection DefaultUninstall 132 %17%\ZMBV.INF"
[ZMBV.RegNTamd64]
HKLM,SOFTWARE\Wow6432Node\Microsoft\Windows NT\CurrentVersion\drivers.desc,zmbv.dll,,"%ZMBV_DISPLAY_NAME%"
HKLM,SOFTWARE\Wow6432Node\Microsoft\Windows NT\CurrentVersion\drivers32,vidc.zmbv,,zmbv.dll
HKLM,SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\ZMBV
HKLM,SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\ZMBV,DisplayName,,"%ZMBV_UNINST_DISPLAY_NAME%"
HKLM,SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\ZMBV,Publisher,,"%ZMBV_PUBLISHER%"
HKLM,SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\ZMBV,URLInfoAbout,,"%ZMBV_URL_HOMEPAGE%"
HKLM,SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\ZMBV,NoRepair,0x10001,01,00,00,00
HKLM,SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\ZMBV,NoModify,0x10001,01,00,00,00
HKLM,SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\ZMBV,UninstallString,,"rundll32.exe setupapi.dll,InstallHinfSection DefaultUninstall 132 %17%\ZMBV.INF"
[ZMBV.INIs]
system.ini, drivers32,, "VIDC.ZMBV=zmbv.dll"
[ZMBV.INIs.Del]
system.ini, drivers32, "VIDC.ZMBV=zmbv.dll"
[Strings]
ZMBV_PUBLISHER = "DOSBox Team"
ZMBV_DISPLAY_NAME = "Zip Motion Block Video [ZMBV]"
ZMBV_UNINST_DISPLAY_NAME = "Zip Motion Block Video codec (Remove Only)"
ZMBV_URL_HOMEPAGE = "http://www.dosbox.com/"
CODEC_INSTALLATION_FINISHED = "Zip Motion Block Video codec installation is complete."

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